Passengers on the Wind 1 Translated (poorly) from French (which I actually do not really speak or read) into English (which I do speak and write). Should some words not be mentioned in the game as you find them here, the cause would be that, even with the french solution, I did not manage to fully solve the game. Sorry... Should you find mistakes in this walkthrough, please send a message to c64liebhaber@hotmail.com so I can update the text accordingly. Unfortunately, I do not know which character you can see has which name. But an adventure is about trial and error, right? ;-) At the start of the game, you see a bay area with a ship (which it should represent) to the left and a hill with 2 figures to the right. In the bottom left corner you see an area that shows on of the faces of the main characters, once you clicked on the ship and the figures (in that order). When you click on that person's face, you see what they can do or what they think, should there be anything that particular character can do or think about. By clicking in the area to the right of the portrait, you can scroll up (Above the separator that divideses the area to the right of the portrait into two smaller parts) or down (Below the separator), to determine which character's thoughts or actions you need, in order for the story to develop. What you should click on will be shown below (but sadly I cannot guarantee that my translation is completely correct): First you click on the ship, then on the two figures on the hill to the right in the main picture. Now you can start the game. It will sometimes be necessary to click on the same figure more than once to make sure it has taken all that there is to take for it, or to make sure it has thought of everything that there is to be thought about. Please click on the characters and thoughts that are shown belpw. You may try other options, of course, but why would you bother reading this text then? Episode 1: BY THE COAST Isa Mary Mary Isa "Let's prepare your idea" Mary Isa Mary Isa (3x) (Isa will say: "Rope and a crowbar") Mary End the scene by clicking on "Hurry, they will arrive soon!" ON THE SHIP Hoel John Hoel "I accept, my english friend" John (4x) "I will blow out the candles" John (2x) Hoel BACK TO THE COAST Isa Mary Isa (3x) Mary Isa St. Quentin (2x) Mary Isa "We must hurry!" St. Quentin should say "I take the arms" The scene ends with Mary saying "Stop crying Isa, and take the arms" Episode 2: THE COFFINS Click on any figure (does not matter which) Borgne Mary Borgne (2x) "I see some guards, come here, you two" Mary Borgne (3x) "On the skin" Mary Isa (3x) Hoel Mary St. Quentin (2x) Episode 3: IN THE HARBOUR Hoel Grenouille Dewey Grenouille Hoel "You will pay him" Dewey Hoel (2x) "A pity that I am falling" Dewey Grenouille Hoel Isa John Hoel John St. Quentin Grenouille St. Quentin Hoel John Grenouille Episode 4: LEAVING FOR FRANCE Click on any figure (Does not matter which) Marin (2x) (You now see the child) Marin says: "The child was born on the 25th of December 1780" Marin says: "Enora" Marin says: "Anna" Marin says: "Loeiza" Marin says: "Marie Noela" Marin says: "Berc'hed" Marin ends with: "So far it's true" Episode 5: NOIRMOUTIER Should you choose to go directly into Marmoutier, you will miss the Episode where the Sisters have us discover the existance of a furhter Sister, Sister Forisier. You should have a dialogue between St. Quentin and the Sisters, and also between Mary and St. Quentin: St. Quentin says: "But necessary" In the convent: Sister "Continue the visit to the Convent" Sister St. Quentin Sister St. Quentin St. Quentin "The old... Grave" Sister St. Quentin Sister "We are talking about Sister Forisier" St. Quentin Sister St. Quentin "Continue the visit to the Convent" Sister St. Quentin (He goes to Noirmoutier) Sister Isa St. Quentin Episode 6: THE FORT Governor Viaroux "One of the two in my bed" Leader Leaser Viaroux (5x) Isa Viaroux Sognibe Viaroux says: "Look who's clever here!" That should trigger the dialogue between Francois and Mary Mary Francois Mary Francois Francois "Please do not move" Mary Francois Mary Francois Episode 7: THE BEACH In this episode the enchantment is discussed. Abbot Isa Abbot Isa Rousselot Isa Rouselot Abbot Isa "Abbot, what is it you want to say?" Abbot Isa Isa Abbot Isa Abbot Isa Abbot Isa Viaroux Isa Viaroux Isa Viaroux Isa Viaroux Isa Aouan Isa "Gifts" Isa Noir (Could be the colour Black) Isa Viaroux Isa Viaroux "But where are my clothes?" Isa Viaroux Isa Viaroux "I am not here without a reason" Isa Viaroux (End) "My 'slave' was interpreted incorrectly" Episode 8: IN JUDA You arrive in Africa, at the local inn in Juda. Isa Abbot Viaroux Isa Sognibe Isa Sognibe Abbot "We are talking about the secret" Isa Isa (Please take note: You have to click her twice, or you will not get to see the letter!) Abbot Isa (Abbot shows letter) "St. Quentin requests that the Aboot provide Isa with any evidence she requires in the matter of proving her real identity, should there be any evidence to give" Isa "Proof?" Abbot (2x) Isa Abbot (4x) Sognobe says: "The King ordered us to come here" Episode 9: A message appears on screen: "Thus Isa could prove her claim to the name of Kemba and fight Africa. But this is an entirely different story." After you click, the game ends with a sunset. There are more solutions possible. Just try to choose other options yourself and find out what their effect on the story is. The originally french text was found on http://solutionarchive.com. This (more or less) english version was created in 2010 by Hazy Shades and can be found on http://www.solutions.c64.org